Some sample shots from a session using miniatures, and testing lighting and separation between blue/greenscreen, and a pilot “character”.
Industrial Light and Magic have posted a treasure trove of concept art from Rogue One and The Force Awakens to their website. Concept art is more commonly associated with the pre-production stages of a film’s development, but ILM, whose focus is visual effects and therefore post-production, provide art direction and design throughout all stages of a film. Their incredible, and quite beautiful Visual Development work during post production is essential to the successful completion of a film.
The examples shown span numerous scenes from Rogue One, and include work by a number of different artists and designers, including the superlative Yanick Dusseault (Dusso)
Paramount have just released a cluster of teaser shots for their live action remake of Ghost In The Shell (GitS). They are frustratingly brief and play out like a digital glitch, but what they do reveal of the designs, coupled with what the art direction of the original animated versions (if you haven’t seen the original animated version, I thoroughly recommend you to do so), suggest we could be in for some gorgeous production design and cinematography.
Production designer for this version is Jan Roelfs, whose previous work includes Gattaca, whilst cinematography is by Jess Hall who provided the cinematography on Son of Rambow and Hot Fuzz. VFX is to be provided by Weta and MPC, so I am hopeful that we will see some superlative digital sets amongst the set design. The quality and influence of the original animated version of GitS demands that any live action re-telling of the story be accompanied by nothing less than a work of unparalleled visual quality. Please don’t disappoint.
Proving that the Devil really is in the details, the design work of Julian Nix and Sarah Bradley covered items such as passports, business documents and a iPhone retinal scanner app. As the article states, “The cumulative effect is the creation of a world that the audience accepts without question – and only adds to the power of the story.”
There aren’t enough spy movies being made these days, so its good to see the latest trailer for Guy Ritchie’s Man From U.N.C.L.E. appear on the web yesterday.
The story is set in 1963 – Bond’s From Russia With Love came out in 1963 – which suggests an abundance of opportunities to play on the designs and style and costumes of that period. It will be interesting to see what Production Designer Oliver Scholl delivers. There isn’t anything like MFU on his CV, but Edge of Tomorrow was a fine looking film, so lets see.
Opportunities for digital sets and set extensions should be plentiful too, so I look forward to tracking the behind-the-scenes revelations from the various different effects houses that are involved.