Some sample shots from a session using miniatures, and testing lighting and separation between blue/greenscreen, and a pilot “character”.
Industrial Light and Magic have posted a treasure trove of concept art from Rogue One and The Force Awakens to their website. Concept art is more commonly associated with the pre-production stages of a film’s development, but ILM, whose focus is visual effects and therefore post-production, provide art direction and design throughout all stages of […]
GHOST IN THE SHELL – REEL from Ash Thorp on Vimeo. I have yet to see the film, but have been in the thrall of it’s visuals and design since the first teaser images appeared last year. This concept reel by Ash Thorp is stunning, a work of art in itself.
Paramount have just released a cluster of teaser shots for their live action remake of Ghost In The Shell (GitS). They are frustratingly brief and play out like a digital glitch, but what they do reveal of the designs, coupled with what the art direction of the original animated versions (if you haven’t seen the […]
There’s an engrossing Creative Review article on the graphics and prop design for the equally engrossing The Night Manager, that appeared on BBC recently. Proving that the Devil really is in the details, the design work of Julian Nix and Sarah Bradley covered items such as passports, business documents and a iPhone retinal scanner app. […]
There aren’t enough spy movies being made these days, so its good to see the latest trailer for Guy Ritchie’s Man From U.N.C.L.E. appear on the web yesterday. The story is set in 1963 – Bond’s From Russia With Love came out in 1963 – which suggests an abundance of opportunities to play on the […]