Creating movie effects on a TV Schedule – ILM’s work for Agent Carter.

Wired/FX Guide have posted a very concise look at the VFX work done by ILM, on the TV show, Agent Carter. The television VFX work looks spectacular, but it’s even more interesting to see that these grandees of the effects industry are producing work for television*. Is this a sign of the growing maturity of […]

Trying something new: A 1:6 scale miniature set, with 3D tracking and digital extensions…

Having worked exclusively in digital formats for the past 15 years, I have recently been making a concerted effort to resurrect some of my practical design skills. Around five years ago, I started to sketch more frequently, as I began to take on more of a design lead on projects. It proved a great complement […]

Elysium FX: A micro featurette for Wired by FX Guide

A very concise micro featurette by FX Guide, for Wired, that looks at the push to get back to doing more effects in-camera. Whilst the reviews for the films story have been reserved (listen to Mark Kermodes review for BBC Radio 5), there is no denying that visually, it looks stunning. Despite being introduced as […]

Ray Harryhausen 1920 – 2013

As a kid, this (Valley of Gwangi, 1969) was one of the most awesome things I had ever seen when it appeared as the Saturday night movie on our black and white TV*. This movie, along with the Seven Voyages of Sinbad and Jason and the Argonauts were quite magical. I knew that they were […]

Before VFX – Blockbuster movies without visual effects

“My intention is to highlight the artistry of VFX by showing you the canvas. At a time when even Hollywood can’t seem tell the difference between Oscar-winning Visual Effects and Oscar-winning Cinematography, I think it needs to be made clear which is which. Without the fantastic VFX work by talented artists, Hollywood films would not be […]

Creating the digitial environments of Prometheus

An in-depth look at the digital environments created by MPC for Prometheus. I found the quality of visual content in Prometheus surpassed anything offered by the story, but this is a Ridley Scott film after all and by the laws of cinema it couldn’t look anything other than magnificent. The digital environments here are comprised […]